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**You may not distribute this work or any previous work done by Bob Ritz dba Datanut
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electronicmagazines or within computer software without prior written explicit
permission. These rights are temporary and revocable upon written, oral, or other 
notice by Robert Ritz dba Datanut**
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COPYRIGHT NOTICE
This article is Copyright 2000 by Bob Ritz. All rights reserved.
This file may be freely distributed provided:
*it is exact and complete.
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*it is in electronic form.
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Map#  									08/05/2005
									
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Map name:     Operation SeaWolf
Version:      1.0
Map type:     Single and Multiplayer
Map size:     35 x 35
Memory:       128Mb
Players:      2 - 9 Multi or (single / skirmish) player Map 	Note! I did not test in 		    multiplayer mode.
Tested with:  TA v3.1
Made with:    Annihilator 1.5 By Kinboat 1998
Made by:      Datanut
E-mail:       (Datanut) yom@comcast.net for bugs and comments.

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Description: Operation SeaWolf is composed of many landscapes from the Atlantis 5 Tileset.
This map's lanscape is mostly water and the included AI is designed as such. If you have an AI folder \cavedog\totala\AI  remove any AIs you have there to use the maps built in AI.
In Multiplayer the idea is to get the barren and hostile yet resource rich Krackon Island and hold it. This Island is located in the middle of the map.
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Multi Player Positions:  1&2  3&4 5&6 7&8
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Single Player: All Nine locations provide different strategies. Player nine position is the most difficult and is for the most experienced TA player who does not use NUKES! 
(Anybody can win with Nukes against the computer.)
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Under Water Units:
Also encluded are some underwater units read the read me included in the UWUnits.zip file
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This map was tested with Cavedog units only. I'm using the DemonAI_LdWtr AI. TACC Required.
You will also need TAMEC's Feature pack Tamechpi2000.hpi & Tamechpi2000b.hpi or higher.
Lots of strategy in this map. For The TA Community.
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  Installation:
 -If you obtained this map as .ufo-file:
  Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
 -If you obtained this map as .tnt- and .ota-file:
  Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
 -When selecting skirmishmode-maps, this map should be available. 

